Call of Duty: Modern Warfare 2

Call of Duty: Modern Warfare 2 is a first-person shooter video game developed by Infinity Ward and published by Activision. It was released worldwide on November 10, 2009 for Microsoft Windows, the PlayStation 3, and Xbox 360. A version for OS X was developed by Aspyr and released on May 20, 2014. The Xbox 360 version was made backward compatible for the Xbox One in 2018. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing the same storyline. It was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console.

 

The game’s campaign follows the Task Force 141, a special forces unit fronted by Captain Soap MacTavish, as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and the United States Army Rangers, who are defending the country from a Russian invasion. The game’s main playable characters are Sergeant Gary “Roach” Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable later in the campaign. An expansive multiplayer mode is featured in the game, with several new features and modes that were not seen in its predecessor.

Development for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 4.0 engine, an improved version of Call of Duty 4s IW 3.0. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game. Modern Warfare 2 was officially announced on February 11, 2009.[4] Teasing of the game began in March, with short trailers being released for the game and, eventually, a full reveal trailer. The multiplayer mode was revealed shortly after. Two downloadable content packs were released for it post-release, each containing four new multiplayer maps.

 

odern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console.[7]

The game’s campaign follows the Task Force 141, a special forces unit fronted by Captain Soap MacTavish, as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and the United States Army Rangers, who are defending the country from a Russian invasion. The game’s main playable characters are Sergeant Gary “Roach” Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable later in the campaign. An expansive multiplayer mode is featured in the game, with several new features and modes that were not seen in its predecessor.

Development for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 4.0 engine, an improved version of Call of Duty 4s IW 3.0. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game. Modern Warfare 2 was officially announced on February 11, 2009.[4] Teasing of the game began in March, with short trailers being released for the game and, eventually, a full reveal trailer. The multiplayer mode was revealed shortly after. Two downloadable content packs were released for it post-release, each containing four new multiplayer maps.

Modern Warfare 2 has been critically acclaimed by various gaming websites as one of the greatest first-person shooters of all time. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom. As of 2013, the game has sold 22.7 million copies. In addition to its release, a comic book series based on one of the game’s characters was also produced, entitled Modern Warfare 2: Ghost.[8] Despite the game’s success, it was subject to some controversies, with one surrounding a playable level that had the player carry out a terror attack on an airport. A sequel, Call of Duty: Modern Warfare 3, was released in 2011 and finishes the Modern Warfare storyline.

 

Gameplay

The gameplay of Call of Duty: Modern Warfare 2 revolves around fast-paced gunfights against enemy combatants. The player controls a soldier, and can perform several actions, including jump, sprint, crouch, lay prone, and aim down their gun’s iron sights. When the player is shot by an enemy, blood will splatter their heads-up display (HUD), denoting that they have taken damage; if the player avoids gunfire by taking cover, their health will recover. The HUD also displays other information, such as a compass, a mini-map, and the player’s current ammunition count. The game features traditional guns, including assault riflesshotgunshandguns, and sniper rifles. The player will be given specific guns at the beginning of each level, but may switch them out with another gun they find. Some guns have attachments, such as suppressors, and heartbeat sensors.[14] The player can also use grenades and flashbangs when faced with a large group of enemies, as well as a knife for close quarters combat. In some levels, the player will be given special equipment, such as night vision goggles, or a laser designator.

Players can compete against each other in Multiplayer mode

Call of Duty: Modern Warfare 2 has three different game modes: Campaign, Spec Ops, and Multiplayer. Campaign is a single-playermode where the player completes eighteen levels connected by an overarching plot. Each level features a series of objectives to fulfill, and the player will often switch characters between levels. If the player dies during a level, they will respawn at the most recent checkpoint. Levels can be played on one of four difficulties, and each level can be replayed after it has been completed. Spec Ops mode features twenty-three additional levels that can be played individually or cooperatively with a partner. These levels provide specific challenges, such as defusing three bombs within a short period of time. If one player is shot down while playing cooperatively, they will begin crawling, and can shoot enemies with a handgun. If they are not revived by the other player, then they will die and fail the level. There are five tiers of Spec Ops levels, with each tier harder than the previous. Only the first tier is available from the beginning, as later tiers can be unlocked with enough stars. The player earns stars by completing the levels on one of three difficulties, with the number of stars earned corresponding to the difficulty chosen.

Multiplayer mode allows players to compete against each other in team-based and deathmatch-based game types on various maps. Each game type has an objective that requires unique strategies to complete. If the player kills three or more players in a row without dying, they achieve a “killstreak”, which gives the player a tactical advantage during a match. These include a Predator missile, a sentry gun, and a “tactical nuke“. Alternatively, if the player dies several times without a kill, they will be rewarded with a “deathstreak” bonus, which evens the match for the player. A match ends when either a team or player has reached a predefined number of points, or the allotted time expires in which case the team or player with the most points wins. The player’s performance in the Multiplayer is tracked with experience points, which can be earned by killing opposing players, completing objectives, or by completing a match. As the player gains experience, they advance in level, unlocking new weapons. The player will also unlock perks, which modify gameplay elements such as unlimited sprint and increased bullet damage.